It wasn’t too long ago that flight simulation joysticks were simple: Right, Left. Forward, Backward.
Probably not the best choice but a very interesting one nonetheless Google Earth actually has a built in flight simulator. I think that its very interesting to see google doing something like this. They even allow joystick control. Like i said, probably not the best choice, but a very interesting one indeed. FlightGear is an Open Source, cross-platform, flight simulator. The goal of the FlightGear project is to create a sophisticated flight-simulator framework for use in research or academic environments, for the development and pursuit of other interesting flight-simulation ideas, and as an end-user application.
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The power & detail of X-Plane Desktop. On your mobile device. It's not a game, it's a simulator. 'Highly recommended.' — Mel Martin, Engadget Featured by Apple in 'Best New Games' Over 1 million downloads! Come experience why real pilots fly X-Plane.
But just like the advances in flight simulation software, joysticks have come a long way. Now you can choose between a basic joystick with simple buttons to full-blown flightsticks that have multiple configurable buttons, read-out displays and designs that look like they just came off an intergalactic battle cruiser.
Here are 5 different joysticks that will help you get more out of Microsoft FSX, X-Plane, and other top flight simulators. Saitek X52 Pro Flight System Controller The Saitek X52 Pro is a significant improvement over the original X52; better quality, better spring tension in the stick (due to dual springs), more metallic parts, and more sensors. The improvements bring this model in about $60 more.
With a HOTAS controller, users do not have to take their hands off the throttle or stick. The X52 Pro looks a little overwhelming to newbies, but they quickly adapt to it.
Custom Macros It can take a while to set up the buttons with a particular flight sim, but once it's done it is comfortable and familiar. Profiles can be created for different programs and users. Macros can also be programmed. These are useful because one button can be used for many effects, handy when a maneuver has several facets that follow one right after another. The stick may seem loose--too loose. But this is because it is very precise. Cheaper models are too stiff and require too much effort.
The X52 Pro has a lot of touch and maneuverability. The initial setup is like a fighter plane, with the throttle on the left and the stick on the right. Users can switch it around like a general aircraft, with the stick on the left.
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The controller uses a PS2 connection. One warning: The connection comes loose easily. If it comes out completely, it might reset the calibration settings, or even restart the game. Multi-Function Display The multi-function display on the throttle (MFD) shows important game play information in real time. Buttons, switches and controls can be programmed although the documentation on how to do it properly is a little thin. The throttle is well designed for both maximum comfort on long flights and speedy response for sport or combat flying.
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There are two buttons set aside for MFD as well as two rotary dials with buttons that can be set to control game functions. The data for the MFD comes directly from the game itself (including the Radio Stack in Flight Simulator 9 and 10). Want to create a custom program? Don’t worry--gearheads can use the Software Development Kit to create their own programs that communicate with the MFD.
Smooth and Tight The joystick has a centering mechanism complete with non-contact construction on both the X-axis and Y-axis. The constant spring force keeps the action smooth and tight, providing accurate control and a longer life—no more watching the joystick droop over after a few months of hard flying. The joystick has four fire buttons. There is also a missile launcher that comes complete with a spring-loaded safety cover which makes it easy to access quickly. A pinky switch allows the user to utilize twice the number of programmable commands.
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In addition, there are two 8-way hat switches, a rotary mode selector with LED indicators, three base-mounted toggles with up to six programmable commands, a handle adjustment that fits all different hand sizes and a 3-D rudder twist. There is a 2-stage metal trigger on the joystick as well as easy access to two primary buttons. Throttle Tension The throttle tension can be adjusted to individual settings, and has detents for idle and afterburner as well as two fire buttons.